Product Description Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the fieldâs creation and development. Drawing on the World Video Game Hall of Fameâs unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming. Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays and photographs examine each objectâs significance to video game playâwhat it has contributed to the history of gamingâas well as the greater culture. A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, youâll find a wide range of intriguing topics, including: The first edition of Dungeons & Dragonsâthe ancestor of computer role-playing games The Oregon Trail and the development of educational gaming The Atari 2600 and the beginning of the console revolution A World of Warcraft server blade and massively multiplayer online games Minecraftâthe backlash against the studio system The rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williamsâ game development materials The prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplace And so much more! A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin! Review âDeepening appreciation is what Jon-Paul Dyson and Jeremy Saucier set out to do in their new work with The World Video Game Hall of Fame. A History of Video Games in 64 Objects offers insights into some of gamingâs most cherished hallmarks and groundbreaking milestones.â ( SYFY Wire) âThere are beautiful shots of the objects, including the original PC version of Tetris, the entirety of Pong contained on one chip, and even the classic Wii Remote. The best part? PokÃ©mon has two separate entries.â ( Culturess) âA treasure trove for gamers and pop culture fans.â ( Fanbolt) â A History of Video Games in 64 Objects has officially wowed me. Iâll be telling my friends. You should tell yours too.â ( The Roarbots) About the Author The StrongâsÂ World Video Game Hall of Fame houses the largest collection of video game memorabilia in the world, and recognizes individual electronic games of all typesâarcade, console, computer, handheld, and mobileâthat have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture. Each year, the Video Game Hall of Fame inducts new entries into its Hall of Fame. Current inductees that are on permanent view in the museumâsÂ eGameRevolutionÂ exhibit include Donkey Kong, DOOM,Â Grand Theft Auto III, Halo: Combat Evolved, The Legend of Zelda, The Oregon Trail,Â Pac-Man,Â PokÃ©mon RedÂ andÂ Green, Pong, The Sims, Sonic the Hedgehog, Space Invaders, Street Fighter II, Super Mario Bros.,Â Tetris, andÂ World of Warcraft.